Back

Update #17

Call of Duty: Modern Warfare 4 Update — November 2

2026/11/02

We're kicking off the week with another round of fixes and improvements across Multiplayer and DMZ.

We appreciate the continued feedback as we work to improve the overall MW4 experience. Be sure to lookout for the upcoming Season 1 Patch Notes available later this week ahead of launch on Thursday, November 5th at 9pm PT.

GLOBAL

Stability

  • Fixed several stability and crash issues for a better experience across all modes.

Movement

  • Reverted a temporary exploit mitigation that restores the 23% of dive’s intended velocity. Also fixed an issue that had allowed players to transition from prone to standing without intended animations.
  • ↳ These server-side fixes introduce minor visual animation bugs that will be resolved in a future update.

Weapons

  • Fixed an exploit involving the JOKR Launcher by temporarily disabling Infrared mode. This is a short-term mitigation that will be reverted when we have a full fix.

CAMPAIGN

  • Fixed an issue where the Hits Different Finishing Move could sometimes not unlock after players completed its requirements.

MULTIPLAYER

  • Improved the clarity of the After Death Damage widget by simplifying the color scheme and identifying left and right side body parts individually.
  • Adjusted some spawn logic in Shipment.
  • ↳ This is a first pass as we look to make some improvements on this map going forward.
  • Closed some out-of-bounds exploits on Sentry and Mumbai.
  • Reduced the brightness and opacity of Death Skull icons on the HUD to improve visibility during gameplay.
  • Updated Free for All to use Final Killcam instead of Best Play.
  • ↳ A note on FFA: we’re working to add voice chat support outside of parties in a future update. Stay tuned.
  • Fixed a visual issue on Mumbai with trees.
  • Fixed an issue where the center dot remained visible during Weapon Inspections when using a bright laser attachment.
  • Fixed an issue where the Loaded Challenge for Cash Mastery was not tracking progress correctly in Inflation.
  • Fixed an issue in Ground War: Combat Outpost where destroying friendly vehicles could incorrectly count toward Challenge progression.

DMZ

Gameplay

  • UAV tower spawns have been randomized and reduced by 40%.
  • ↳ This change no longer guarantees one UAV tower per POI and prevents multiple UAV towers from spawning in the same area.
  • ↳ Deadtown is the exception, as it is required for DMZ Order progression.
  • Increased the Sedative Inhaler's duration from 60 to 120 seconds.
  • ↳ This will make it easier for players to stay hidden from UAV Towers.
  • ↳ Using Sedative Inhaler does not currently hide you from UAV towers activated by enemy Operators with the UAV Upgrade trait. We are planning to address this in a Season 1 update.

Bug Fixes

  • Fixed an issue where UAV Tower objectives could display an incorrect status after being recaptured or when using the Extended Duration Trait.
  • Closed several exploits.
  • Fixed an issue where retired Active Duty Operators were not saving correctly.
  • Fixed an issue where players could not capture a SAM Site after another squad abandoned or failed to complete the capture.
  • Fixed an issue where some Operator’s Bounty progress could reset between deployments.
  • Reduced the Truce Flag cooldown from 180 seconds to 60 seconds.

RECENTLY UPDATED

  • Fixed an issue with the KG-9 Drill Charge Apex Attachment.

More

العربية Support Terms

Add to Home Screen

Nothing to download — opens like an app.

Welcome to WD | MW사

What should we call you? Pick your operator.

Choose your operator

By continuing you agree to our Terms & Privacy

Share your progress

Character
On mobileTap “Share” and the image is attached to your post.
On desktopClick “Share”: the image is copied and the post opens. Click inside the post, then press Ctrl+V to paste it.

Move progress

Create a code and open it on your other device. It works for 24 hours.

Site theme

Background

Card style

LEGAL

Terms, Privacy & Use

Privacy

WD | MW사 is a free, non-commercial fan site. Accounts are optional: you can use the whole site as a guest.

As a guest, your name, operator, custom pictures, language and challenge progress are stored only in your own browser (Local Storage). Clearing your browser data erases them.

If you create an account, we store your username, a securely hashed password, and a copy of your challenge progress, name and chosen operator so you can sign in from any device. If you add an email (optional), we keep it only to send a confirmation link and password reset links you request; it is never shown or used for anything else. Your custom profile pictures are not uploaded.

If you sign in with Discord or Google, we only receive your account ID, display name, username (Discord) and profile picture. We never request or store your email address. You can unlink, hide your name and picture, or delete your account at any time.

Community posts (builds, likes and the picture you choose for the post) are stored on our server so others can see them. A picture you upload for a post is resized and re-saved, and replaces your previous one.

We keep a one-way hashed version of your IP address only to limit abuse (spam, repeated votes and login attempts). We do not use advertising trackers. Images from third-party services (such as Discord, Google or YouTube) may be loaded from those services.

Terms of Use

The site and its content are provided "as is", free of charge, to help players track camo challenges and loadouts. We make no warranty about the accuracy of challenge or meta data, which may change after game updates. Meta loadouts are gathered automatically from public sources.

You may use the site for personal, non-commercial purposes only. You may not copy the site, scrape it, or attempt to break or overload it.

Rights

WD | MW사 is not affiliated with Activision, Infinity Ward or Microsoft. Weapon names, camo names, artwork and all game references belong to their respective owners.

Changes

We may update these terms at any time. Continuing to use the site means you accept the current version.

Welcome back —