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Update #13

Call of Duty: Modern Warfare 4 Update — October 25

2026/10/25

We've been keeping a close eye on the issues you've been reporting and working through them as quickly as we can. Today's update addresses several of those issues, along with additional gameplay adjustments and improvements.

There's more work ahead, and we're not slowing down. The team is also looking at potential weapon tuning changes for a future update. We'll continue rolling out fixes, making adjustments, and keeping you informed along the way.

GLOBAL

  • Fixed an issue on XBOX and PC where players using the full Korean language setting could not launch Black Ops 7 from MW4.

UI/UX

  • Fixed an issue where weapon stats were not displayed for locked Attachments in Gunsmith.
  • Updated the Prestige reset process to ensure Loadouts are properly cleared when Prestiging.
  • Fixed a visual issue in the Optic Rail Placement menu.
  • Fixed an issue where the Resource Management Trait description would scroll too fast to read.
  • Fixed an issue where the Patriot XMR, Oden, and Cronen Squall were incorrectly classified as Battle Rifles in various places throughout the game.
  • Fixed an issue where DMZ Lieutenant Intel unlock requirements and the eliminated indicator could disappear when hovering over previously eliminated Lieutenants on the Boss Board.

MULTIPLAYER

We’ve rolled back a previous fix for “bomb stretching” in Search and Destroy due to a knock-on issue in which players were unable to pick up the bomb in certain positions. We will be addressing bomb stretching again in an update as soon as we are able.

We’re also looking at XP earn rates in Multiplayer modes and will be making some changes, starting with this update.

  • XP for 1 kill has been boosted from 100 to 300 in Search and Destroy and Collateral.
  • Fixed an issue on Collateral where the bomb could disappear after players interacted with it.
  • Fixed an issue where the game could briefly freeze when editing a Loadout for the first time during a match.
  • Fixed an issue where the announcer's game mode introduction would not play at the start of Frontline or Hijack matches.

DMZ

  • Fixed an issue where players could bypass the Hospital Elevator objective during the Critical Extraction Story Mission.
  • Decreased Drill Charge damage against enemy Colossus.
  • Fixed an issue where a Sedan could be missing from its marked location on the Tac-Map.
  • Fixed an issue where enemy AI could clip through the Crashed Drone.
  • Fixed an issue where the Last Stand icon appeared oversized on the Minimap.
  • Fixed an issue where purchasing saved Builds from modified Blueprints could incorrectly charge players the full cost of the original Blueprint.
  • Fixed an issue where players could attempt to deploy while items remained in their Overflow Stash. Note: Operators must reconcile their Overflow Stash before the next deployment.
  • Fixed several issues in the Breaking New Ground (onboarding) mission.

KNOWN ISSUES

RECENTLY UPDATED

  • Closed various DMZ exploits.
  • We've addressed an issue where players were being AFK kicked while spectating in some Multiplayer modes.

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