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Update #11

Call of Duty: Modern Warfare 4 Update — October 23

2026/10/23

Modern Warfare 4 is here! Thank you for all the love at launch. The team is currently working on a series of updates that we’ll be releasing over the coming days, including upcoming Multiplayer Patch Notes. Stay tuned for more.

GLOBAL

Stability

  • Fixed several stability and crash issues for a better experience across all modes.

UI/UX

  • Fixed an issue where Military Camos and Apex Attachments could appear locked again after Prestiging a weapon.
  • Fixed an issue where several camo unlock requirements were inaccurate.
  • Fixed an issue where a DMZ Challenge incorrectly listed Longshot kills instead of Headshot kills.
  • Fixed an issue where Killstreak indicators from a previous Multiplayer match could incorrectly carry over into DMZ.
  • Fixed an issue where Night Vision Goggles (NVGs) appeared twice in the Underground Chapter rewards menu.
  • Fixed an issue where Camo unlocks incorrectly displayed the Shared Attachment icon in the Weapon Progression menu.
  • Fixed an issue where the Notification Panel was misaligned when using a 16:10 aspect ratio.
  • Fixed an issue where the World Map animation could sometimes be missing in the pre-game lobby.
  • Updated the Events Panel to improve usability and presentation.
  • Added weapon level icons to Melee and Launcher weapons.
  • Note: Weapon Prestiging and Player Prestiging are unavailable while actively searching for a match. We have updated the UI to clarify.

Weapons

We’re looking closely at weapon performance across Modern Warfare 4. As a reminder we have bespoke weapon tuning in both Multiplayer and DMZ. We are already looking at potential weapon tuning for next week.

Apex Attachments

Where did they go? In the Beta we included a few early seasonal event Apex and weapon attachments to make sure they were fun, balanced, and performed the way we wanted.

Don’t worry! They will return soon.

MULTIPLAYER

Bug Fixes

  • Fixed an issue where the Portable Radar Field Upgrade would not function in Free-for-All matches.
  • Fixed an issue where invisible collisions could interfere with calling in a Deathstalker near the Barracks area on Summit.

DMZ

  • Addressed various stability issues in DMZ, including disconnect issues.
  • Fixed an issue where purchasing certain Lieutenant intel would not update the tracked DMZ Order.
  • Fixed an issue where FOB Upgrades Challenges were tracking inconsistently.
  • Fixed various issues with Bounty tracking.
  • Fixed an issue where Lieutenant Hunt progress and completion could incorrectly appear for other squads.
  • Fixed an issue where the displayed requirement for completing a Dynamic Operation in under 8 minutes was inaccurate.
  • Fixed some areas where players could become stuck in rocks on Hajin.
  • Fixed an issue where the Numb the Pain and Numb the Pain Pro Trait descriptions did not accurately reflect their effects.
  • Fixed an issue where character animations could break when climbing down a pipe while carrying a hostage.
  • Fixed an issue where enemy AI helicopters could become stuck in midair during the “Fallout” mission.
  • Fixed several issues where bullet effect audio was missing.
  • Fixed an issue where Little Bird helicopter audio was missing.
  • Fixed an issue where eliminated Operators were sometimes dropping extra Killsteaks.
  • Fixed an issue where Gas Masks and Parachutes had incorrect usage counts. Disposable Parachutes now have three uses, and Gas Masks, including Durable Gas Masks, no longer break immediately upon entering radiation zones.

KNOWN ISSUES

  • We’re currently investigating some issues with enemy AI cars in DMZ moving without drivers and/or becoming stuck. We have released some prospective fixes and will be actively monitoring to see if these have been addressed.

RECENTLY UPDATED

  • Parties of up to 4 players can now queue together in Free-for-All.
  • In DMZ, players can now steal back UAV Towers from enemy control.

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